

For instance, you'll learn that one of the tribes in the game is "…engulped in war." And later you'll hear a man complain that he's "…already in war up to this neck." It's funny the first few times you see it, but it can be rather annoying when you're actually trying to make sense of the story.įortunately the story takes a backseat to the gameplay in Heroes. Even in the scrolling text that sets up the story as you wait for the game to load is full of nonsensical grammatical errors. The translation is so bad that talking with folks in the pub is completely useless and the information gathered is more of a joke than an addendum to the story. The story also suffers due to the awful translation in the game. Unfortunately, the story here isn't particularly interesting, because it unfolds through a series of poorly voiced and poorly written conversations accompanied by tiny, static character portraits.

The story in Heroes is the same kind of thing you'd find in any Tolkien-esque fantasy novel, with all kinds of fantastical beasts, magic, and heroes. Eventually, the dark elves were united under the rule of the half-vampires, and together the newly formed Dark Legion set its sights on eliminating the humans and taking control of Bersia. Since the Dark Legion was destroyed, humans quickly gained power. Once again, racial tensions flare between the elves, vampires, orcs, and humans, resulting in widespread and violent conflicts throughout the land of Bersia. Kingdom Under Fire: Heroes borrows liberally from its predecessor when setting up the story for the latest game. Now Playing: Kingdom Under Fire: Heroes Video Review By clicking 'enter', you agree to GameSpot's
